This game was developed within 1 month as contribution to the Game Jam "Super Nintendo Style Graphics Jam #2". Theme/Constraint: Stuck in a loop

To avoid any confusion, we’re using this motto in its most literal sense: a lasso is “a rope with a loop that is used for catching animals” (Britannica Dictionary).

Content: A little crocodile who only minds its own business is captured by a guy throwing a lasso – it is caught in a loop 😉. Thank goodness, its friend, the capybara, is there to help – will it manage to rescue the croco?

ControlsKeyboardGamepad
QTEs

Arrow Keys/WASD


D-Pad
Jump
Space

Bottom Button

Credits:

We used the following assets inside the game and on this website:

AssetLicenseLink
Interface Beeps by bartLink
8-Bit Sound Effect Pack (Vol. 001) by @Shades
Link
Input Prompts by KenneyLink
Pixel Godot Splash Screen by KenneyLink
Minimal3x5 by kheftelLink


Comments

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(1 edit)

big tip here make it so that you can only press the wrong button twice or once becuase i can just jam keys and get it every time

(1 edit)

Thanks forn mentioning, looks like wen totally overlooked that possibility. 😅 We will fix it.

 it's fixed now. :-) Or better, we have now introduced a "Normal" mode which fails the QTE, the first time you make a mistake and we kept the spam arrow key possibility in the "Easy" mode.

thats great ill play it

(+1)

Fun and Simple I Like it!